Vikings Age Of Empires 2

Posted on by admin
Foe vikings strategy
  1. Vikings Age Of Empires 2
  2. Vikings Series Wiki
  3. Age Of Empires 2 Viking Mod

Get an ad-free experience with special benefits, and directly support Reddit.

They do not need a big boost. If 'anything' maybe make the tech for regenerating berserkers cost less or add 5% more to the infantry hp bonus.they have siege engineers, onagers, siege rams, full skirmisher, full arbelast, beefy infantry,they lack strong late game cavalry, gun powder,your free handcart/wheel barrow tech help to boost your econ faster than your opponents. If you find yourself weak in imperial age, than your opponents are better than you - okay,thats a little of an exageration, obviously, your opponents can know to exploit your lack of gunpowder, and heavy cavalry. Originally posted by:they do not need a big boost. If 'anything' maybe make the tech for regenerating berserkers cost less or add 5% more to the infantry hp bonus.they have siege engineers, onagers, siege rams, full skirmisher, full arbelast, beefy infantry,they lack strong late game cavalry, gun powder,your free handcart/wheel barrow tech help to boost your econ faster than your opponents. If you find yourself weak in imperial age, than your opponents are better than you Don't you think it would be neat if they could make beserks in tc?All the situations it could be useful.

Like saving stone and building 6 TC instead of 1 castle.Or when you have over 100 vils you could start producing zerks from those normally idle TCs. I agree they could do with a slight infantry health boost.Or when you opponent is researching handcart you could build a small group of zerks. Originally posted by:they do not need a big boost. If 'anything' maybe make the tech for regenerating berserkers cost less or add 5% more to the infantry hp bonus.they have siege engineers, onagers, siege rams, full skirmisher, full arbelast, beefy infantry,they lack strong late game cavalry, gun powder,your free handcart/wheel barrow tech help to boost your econ faster than your opponents.

If you find yourself weak in imperial age, than your opponents are better than you Don't you think it would be neat if they could make beserks in tc?All the situations it could be useful. Like saving stone and building 6 TC instead of 1 castle.Or when you have over 100 vils you could start producing zerks from those normally idle TCs. I agree they could do with a slight infantry health boost.Or when you opponent is researching handcart you could build a small group of zerks.sry i think i edited my first comment while you were typing.well, i guess i should also be more specific, with what i said previously, i think your suggestion is a pretty huge boost for them. Originally posted by:It doesnt adress their weakness to cavalry, especially in the late-game. Berserkers while pretty good cant carry the civ like some other UU like the Huskarl and Conquostador and later in the game you will probably have a castle by then.i think of it more of a weakness of having weak cavalry, so your opponent will have more success using an army that is usually countered by cavalry. (or gun powder)if facing the toughest paladins, mixing in elite berserks with your pikes will work pretty ok, since they will add durability to your army, and time favors all that bonus damage to horses. Looking at gold cost alone, you get 3 berserks for each enemy paladin, and stats wise, berserks have same attack power and melea armor as paldins, but do +5 extra damage from chieftains,how ever that works out for you ^^^.

In castle age, vikings are one of the BEST at countering cavalry.Forcing war in Castle Age is probably your safest bet.:with the cheap unique units, that economy boost from free wheelbarrow,handcart, and generally similar army composition options as your opponents. They have one of the strongest economy in the game, to the point that they are among the most frequent slinging civilisations that can supply more than an entire player continuously in team games.Thanks to the Chieftains tech, their champions also act partially as spearmen, negating their weakness to cavalry quite a bit.They have fully upgraded arbalests and top-tier siege.I know many players can only think in cavalry, but truth is, Vikings are only bad in 1v1 different civ setups. While they are the most naval-focused civ, actually in dry maps and in team games, they can slingshot an entire team to fast castle/imperial and they themselves in imperial are quite the foe.Plus berserks aren't the only unique unit that are underplayed. You cannot see a Frank or Hun player use theirs too much either. (Although in the HD expansions, tarkans are a little less pointless.). Originally posted by:It doesnt adress their weakness to cavalry, especially in the late-game. Berserkers while pretty good cant carry the civ like some other UU like the Huskarl and Conquostador and later in the game you will probably have a castle by then.i think of it more of a weakness of having weak cavalry, so your opponent will have more success using an army that is usually countered by cavalry.

(or gun powder)if facing the toughest paladins, mixing in elite berserks with your pikes will work pretty ok, since they will add durability to your army, and time favors all that bonus damage to horses. Looking at gold cost alone, you get 3 berserks for each enemy paladin, and stats wise, berserks have same attack power and melea armor as paldins, but do +5 extra damage from chieftains,how ever that works out for you ^^^. In castle age, vikings are one of the BEST at countering cavalry.Forcing war in Castle Age is probably your safest bet.:with the cheap unique units, that economy boost from free wheelbarrow,handcart, and generally similar army composition options as your opponents.Im mostly speaking of a pop eff standpoint. Yes a combination of pikes and archers can do well but only if you outnumber the paladins by roughly i say 30% (15% with chieftains?). A single paladin will kill multiple units easily which might be enough to win the game. Still chieftains is a great boon for the vikings but paladins are definitely not counted out by a mile.except maybe the byzantine and celtic paladins.Personally i think the Saracens are stronger against cav although its hard to micro them especially after the nerf.

Originally posted by:Im mostly speaking of a pop eff standpoint. Yes a combination of pikes and archers can do well but only if you outnumber the paladins by roughly i say 30% (15% with chieftains?). A single paladin will kill multiple units easily which might be enough to win the game. Still chieftains is a great boon for the vikings but paladins are definitely not counted out by a mile.except maybe the byzantine and celtic paladins.Personally i think the Saracens are stronger against cav although its hard to micro them especially after the nerf.right, vikings need about 2 or 3 times the army size to effectivly wipe out a large paladin attack. So even if a paladin civ pays 2 or 3 times the cost for fighting the battle, sometimes thats ok, and worth it to win. Other times, profitable attrition is important.if you start getting into army composition, than anythings hard to argue, like factoring enemy hand cannon, viking onagers, skirms, etc. However, viking strong economy will allow them to spam easily in late game, and their cheap units mean they can afford to be more flexible with composition options, paladins tech costs alot.i forgot about camel civs when thinking anti cavalry, but viking still nearly the best in castle age at fighting cavalry, mamluks are nice but very expensive.

We use cookies to personalise content and ads, to provide social media features and to analyse our traffic. We also share information about your use of our site with our social media, advertising and analytics partners who may combine it with other information that you’ve provided to them or that they’ve collected from your use of their services. You consent to our cookies if you continue to use our website. Read our, and to find out more. Your use of Rankmylist’s Services is subject to these policies and terms. We use cookies to personalise content and ads, to provide social mediafeatures and to analyse our traffic.

Vikings Age Of Empires 2

We also share information about your use of our site with oursocial media, advertising and analytics partners who may combine it with other information that you’veprovided to them or that they’ve collected from your use of their services. You consent to our cookiesif you continue to use our website. Read our, and to find out more. Your use of Rankmylist’s Services is subject to these policies andterms. We use cookies to personalise content and ads, to provide social mediafeatures and to analyse our traffic.

Age of empires 2 vikings guide

Vikings Series Wiki

We also share information about your use of our site with oursocial media, advertising and analytics partners who may combine it with other information that you’veprovided to them or that they’ve collected from your use of their services. You consent to our cookiesif you continue to use our website. Read our, and to find out more.

Age Of Empires 2 Viking Mod

Your use of Rankmylist’s Services is subject to these policies andterms.