Wix Bundle Icon Source File

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Wix# (WixSharp) - managed interface for WiXFramework for building a complete MSI or WiX source code by using script files written with the C# syntax.In July 2014 Wix# was migrated to CodePlex and re-released under MIT license. It was subsequently migrated from CodePlex to GitHub. You can still find old releases and some useful content from the past discussions on CodePlex. Project DescriptionWix# (WixSharp) is a member in the family.

  1. This article will show you some features of the Windows Installer XML. This article will show you some features of the Windows Installer XML. At that time we can use this to bundle the prerequisites (like.Net Framework, SQL etc.) of Software or Website. It will not add a source file to the setup file but when installation is running.
  2. Wix Edit Tool – Creating the.WXS file using the.MSI file of the respective application. Create the MSI file of the utility for which WIX installer needs to be developed using Windows Installer XML Toolset. Start Wix Edit Tool and open the MSI file created in STEP 1. As soon as you open the MSI, the Wix Edit tool generates.

Wix# allows building a complete MSI or WiX source code by executing script files written withthe plain C# syntax. Wix# engine uses a C# class structure to mimic WiX entities and their relationships in order to produce a valid deployment model.Wix# answers many MSI authoring challenges.

This embeds the file license.htm file within the bundle and extracts it when the installation is run, if the user clicks the hyperlink then the file is loaded in the default browser. RichText box license dialog.

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It solves the common MSI/WiX authoring limitations in a very elegant and yet unorthodox way. Wix# follows the steps of otherlike Script#, CoffeeScript or GWT by using source code of a more manageable syntax (C# in this case) to producethe desired source code of a less manageable syntax (WiX). A 'more manageable syntax' in this context means less verbose and more readable code, better compile-time error checking andavailability of more advanced tools.Wix# also removes necessity to develop MSI sub-modules (Custom Actions) in the completely different language (e.g. C) by allowing both the components and behaviour to be defined in thesame language (C#). This also allows homogeneous, simplified and more consistent source code structure.OverviewIf you are planing to use Wix# on Linux you my find this being useful.You can find the instructions on how to author MSI setups with WixSharp in the section.

And this section only highlightssome of the available features.You can use Visual Studio console application project and NuGet package as the starting point.Alternatively you can install Visual Studio extension. Read moreabout the Wix# VS templates.Wix# allows very simple and expressive deployment definition. This is an example of a simple Wix# script.

Wix Bundle Icon Source File

Sounds fun, but for now i am not succeeding in getting Win10 to play nicely. I have Win10 1607 installed and have set Tthe registry and group policy settings I have read about (below) but still cannot list long filenames via powershell nor delete them via explorer. #StillFiguringOutEnvironmentIssuesPolicy set:ConfigurationAdministrative TemplatesSystemFilesystem Enable Win32 long path:ennabledRegistry:HKEYLOCALMACHINESYSTEMCurrentControlSetControlFileSystem 'LongPathsEnabled'=dword:00000001That said, it looks like adjusting the c# app may be doable in the app.config file(s)value='Switch.System.IO.UseLegacyPathHandling=false;Switch.System.IO.BlockLongPaths=false'I may have to see if my machine at home will cooperateAlternatively, targeting.NET 4.6.2 would have the appropriate values for those settings by default. Taking a quick peek.

Tried compiling wix for the first time works. Setting the config overrides gets a different error. Actually, this is the only instance for this use that I found under src. I am able to get past my build issue where heat fails by changing the call in UtilFinalizeHarvesterMutator to avoid using maxpathfrom -uint result = GetShortPathName(fullPath, shortPath, MaxPath);-to uint result = GetShortPathName(fullPath, null, 0);This allows heat to work on my machine, processing long filenames where the older heat.exe still fails. Unfortunately, test.bat doesn't work on my machine, even without changes.

Also I'm a bit (entirely) new to c#. It looks like I'm getting some sort of trust issue (Strong Name Validation)running my binaries on another system for further testing.